Furry and Fetching
April 20th, 2010

I had initially planned to follow Laika’s journey from her lift off to her death, but I realized that the most compelling part of Laika’s story occurs before she enters the capsule. She was found the winter before the launch on a Moscow street. Her hardiness against the Russian cold was one of the major factors that lead her to her selection.

Surely an abandoned dog would have some sort of connection with her rescuer, with whomever showed her affection in the warm intior of a Soviet research lab. (This angle follows one of the storylines in Nick Abadzis’s graphic novel about the event.) The same researcher would use her trust to lure her into the capsule when the time came, betraying Laika

The idea appeals to me because it contains a story arc and two characters reacting to each other, both of which my initial version lacked. The visual metaphor of their interaction is a game of fetch, which they play throughout Laika’s training. The betrayal continues the metaphor: Laika haltingly enters the capsule to retrieve a ball and the door seals shut as soon as she enters.

With the complete storyboard laid out, I began creating the animatic. The animatic is a low resolution visualization of the entire film. Rendering is extremely time consuming, even more so with a thick layer of fur and realistic lighting, so the low resolution and the exclusion of shadows, anti-alising, and radiocity raytracing. Creating an animatic helps me outline the camera movement, the rhythm of the edit, and, most importantly, the character animation without the superfluous expense and distraction of a good render.

One of the most animotionally demanding scenes calls for a run cycle as Laika plays fetch with her rescuer. Rendering it as an animatic made it much easier to see problems in the animation.

Studying the motion, I realize that the run cycle needs to be more about the dog’s body than the legs. There should be a crunched but tuck in keyframe 2 and a full extension in keyframe 4.

And finally, here is an animatic of scene three, which shows Laika’s first consciousness after being rescued from the bitter cold. The lighting and coloring are inconsistent (the full render will look more like top image) and the arm model is a stand-in, but Liaka’s model and animation are nearly complete.

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3 Responses

  1. @jenloglia Says:

    I'm so excited for this to come out – it's looking good so far! i'm also pretty partial to the story change :]

  2. Open Source Animation | A Log of Creative Digital Production Says:

    [...] the first scenes I describe in my last post, this dynamic guides the film through its second minute and its only montage. The montage is [...]

  3. VolcanicAsh101 Says:

    This is awesome. Coming back later :D

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