Many traditionally-animated characters express themselves with eyes that are able to deform from perfect spheres into egg-shapes. In most computer-animated films, though, character eyes are perfectly spherical. This is purely a trait of anatomy and the medium: it is much more difficult to represent a ball-joined sphere on paper than on a computer. But spherical eyes tend to convay expressions less expressively. A lot of emotional information travels through the shape of the eyes.
Realizing this, I made one final change to Laika’s model. I added facial deformers to the skin around her eyes, instead of just the lids and brows. The difference can be seen in the image above: on the left, I try to show surprise using only eyebrow deformations and on the right, I show surprise by adjusting the skin around the eyes to make them look taller and narrower.
Confident with the range and fidelity of Laika’s expressions, I completed the film’s animatic and began to set up the final animation and renders.
As I mentioned before, the relationship between Laika and her flight engineer rescuer relies on the visual metaphor of a game of fetch. The act of running free — it is essential that Laika is never leashed or tied — allows me to convey the trust that the flight engineer gives Laika and the loyalty she returns.
After the first scenes I describe in my last post, this dynamic guides the film through its second minute and its only montage. The montage is necessary because this sequence spans the time between Laika’s rescue in the winter of 1956 and the launch in the autumn of 1957. (For context, this is also the approximate length of time it takes to make both a human and this film.)
As Laika continues to play fetch, her doomed rocket steadily comes together around her. She is completely oblivious to its construction and instead cherishes the metals and pins which are cerimouniusly attached to her flight suit.
I designed the scenes so that the face of the Soviet engineer is never in the shot, a characteristic which is both convenient and artsy.
The night before the launch, the montage ends to a real-time shot of Laika and her flight engineer as the sun sets over the rocket. Every betrayal needs a Last Supper.
The next morning, the engineer throws Laika ball into the tiny capsule. This film is critical for story and animation. Laika hesitates at the entrance to her capsule, reluctant to go into a tight space, but eager to bring the ball back. As soon as she enters, the airlock doors slam shut. Almost immediately afterword, the rocket launches.
Laika does not realize what happend until she is perplexingly and inexorably in orbit.


























